Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Your First Campaign

This tutorial walks you through creating your first campaign in Mimir. By the end, you’ll have a fully configured campaign ready for adventure modules and session play.

Time to complete: 5-10 minutes

What you’ll learn:

  • Navigate the Mimir interface
  • Create a new campaign
  • Explore the Campaign Dashboard
  • Understand the four dashboard tabs

Prerequisites

  • Mimir installed and running
  • No additional setup required

Step 1: Launch Mimir

When you launch Mimir, you’ll see the home screen with the floating Mimir skull and the tagline “Your arcane companion for D&D 5e campaign management.”

Mimir Home Screen

The header bar contains:

  • Mimir logo (skull icon) - Click to return home
  • Campaign selector - Switch between campaigns
  • Characters - Create and manage PCs and NPCs
  • Reference - Open the D&D 5e reference library
  • Settings (gear icon) - Configure application preferences

Step 2: Create a New Campaign

There are two ways to create a campaign:

Option A: Using the Campaign Selector

  1. Click the Campaign Selector dropdown in the header
  2. Click + New Campaign

Option B: Direct Navigation

  1. Navigate to /campaigns/new in the URL

Either method opens the Create New Campaign form.

Step 3: Fill in Campaign Details

The campaign creation form has two fields:

Campaign Name (Required)

Enter a descriptive name for your campaign. This appears throughout Mimir and in exported materials.

Example: “Curse of Strahd”, “Homebrew - The Shattered Realms”, “One-Shot: Goblin Heist”

Description (Optional)

Add notes about your campaign concept, themes, or setting. This is for your reference only.

Example: “Gothic horror campaign set in the domain of Barovia. Players are trapped and must defeat the vampire Strahd von Zarovich.”

Step 4: Create the Campaign

Click Create Campaign. Mimir will:

  1. Create the campaign in the database
  2. Redirect you to the Campaign Dashboard

Step 5: Explore the Campaign Dashboard

The Campaign Dashboard is your command center for the entire campaign. It has a header showing your campaign name and four tabs for organizing different aspects of your game.

Campaign Dashboard

The Dashboard Tabs

Campaign Tab

The world-building hub. Use this tab for:

  • Campaign setting notes
  • Lore and history
  • Factions and organizations
  • World documents

This is where you develop the broader context of your campaign world.

Modules Tab

Adventure modules are self-contained adventures within your campaign. This tab shows:

  • All modules in the campaign
  • Module status (preparation stage)
  • Quick actions to edit or play modules

You’ll create your first module in the next tutorial.

NPCs Tab

Non-player characters for this campaign. Track:

  • Major NPCs and villains
  • Recurring characters
  • NPC relationships and notes

NPCs can be shared across modules or specific to one adventure.

PCs Tab

Player characters in this campaign. Manage:

  • Character assignments
  • Player-character relationships
  • Quick access to character sheets

Characters are created separately (in the Characters section) and assigned to campaigns here.

Step 6: Campaign Actions

The dashboard header includes an Export Archive button. This creates a backup of your entire campaign including:

  • All documents and notes
  • Module data
  • Maps and tokens
  • Character assignments

Use this regularly for backups or when moving campaigns between computers.

What’s Next?

Your campaign is ready! Here are your next steps:

  1. Create your first module - Build an adventure with maps and encounters
  2. Add characters - Create PCs for your players
  3. Explore the Reference - Browse monsters, spells, and items for inspiration

Quick Reference

ActionHow To
Create campaignCampaign Selector → + New Campaign
Switch campaignsCampaign Selector dropdown
Access dashboardClick campaign name in selector
Export backupDashboard → Export Archive
Return homeClick Mimir skull icon

Next tutorial: Your First Module