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id: character_integration title: Character Integration type: character_integration level: session purpose: Integrate player characters into your campaign world author: Mimir Team variables:

  • name: character_name type: string description: Character name default: “[Character Name]” required: true
  • name: player_name type: string description: Player name default: “[Player Name]” required: true

Character Integration Sheet

Building a connected party during Session Zero


Individual Characters

Player: [Name] | Character: [Name]

Class & Background: [Class] | [Background]
One-Line Concept: [Character summary in player’s words]
Personal Goal: [What the character wants to achieve]
Fear/Weakness: [What troubles them]

Campaign Connection: [How they relate to the campaign pitch]
Starting Location Tie: [Their connection to where campaign begins]

NPC Connection: [Create one NPC tied to their backstory]

  • Name: [NPC Name]
  • Relationship: [How they know each other]
  • Current Status: [Where NPC is now]
  • Potential Hook: [How DM might use this]

Player: [Name] | Character: [Name]

Class & Background: [Class] | [Background]
One-Line Concept: [Character summary in player’s words]
Personal Goal: [What the character wants to achieve]
Fear/Weakness: [What troubles them]

Campaign Connection: [How they relate to the campaign pitch]
Starting Location Tie: [Their connection to where campaign begins]

NPC Connection: [Create one NPC tied to their backstory]

  • Name: [NPC Name]
  • Relationship: [How they know each other]
  • Current Status: [Where NPC is now]
  • Potential Hook: [How DM might use this]

Player: [Name] | Character: [Name]

Class & Background: [Class] | [Background]
One-Line Concept: [Character summary in player’s words]
Personal Goal: [What the character wants to achieve]
Fear/Weakness: [What troubles them]

Campaign Connection: [How they relate to the campaign pitch]
Starting Location Tie: [Their connection to where campaign begins]

NPC Connection: [Create one NPC tied to their backstory]

  • Name: [NPC Name]
  • Relationship: [How they know each other]
  • Current Status: [Where NPC is now]
  • Potential Hook: [How DM might use this]

Player: [Name] | Character: [Name]

Class & Background: [Class] | [Background]
One-Line Concept: [Character summary in player’s words]
Personal Goal: [What the character wants to achieve]
Fear/Weakness: [What troubles them]

Campaign Connection: [How they relate to the campaign pitch]
Starting Location Tie: [Their connection to where campaign begins]

NPC Connection: [Create one NPC tied to their backstory]

  • Name: [NPC Name]
  • Relationship: [How they know each other]
  • Current Status: [Where NPC is now]
  • Potential Hook: [How DM might use this]

Party Connections

Each PC should have a connection to at least two others

Connection Web

Draw lines between characters, noting their relationships:

[Character 1] ←→ [Character 2]: [How they know each other]
[Character 1] ←→ [Character 3]: [How they know each other]
[Character 2] ←→ [Character 3]: [How they know each other]
[Character 2] ←→ [Character 4]: [How they know each other]
[Character 3] ←→ [Character 4]: [How they know each other]
[Character 4] ←→ [Character 1]: [How they know each other]

Optional Connection Templates

If players struggle, offer these:

  • “We survived [traumatic event] together”
  • “We both owe [NPC] a debt”
  • “We’re related by [blood/marriage/adoption]”
  • “We worked for [organization] together”
  • “We share a secret about [event/person/thing]”
  • “We both seek [person/item/knowledge]”

Group Identity

Party Name: [If they want one]
Shared Element: [What unites them - patron, goal, history]
Group Resource: [Shared base, vehicle, patron, etc.]
Reputation: [How others see them, if established]

The Reason We Stay Together: [One sentence everyone agrees on]


Campaign Integration Hooks

How each character connects to planned content

CharacterPersonal HookFirst ModuleLong-Term Arc
[Name][Connection][How to engage][Future thread]
[Name][Connection][How to engage][Future thread]
[Name][Connection][How to engage][Future thread]
[Name][Connection][How to engage][Future thread]

Potential Conflicts

Note where PCs might clash (this is good!)

  • [Character] vs [Character]: [Source of tension]
  • [Character] vs [Character]: [Source of tension]

How to Use: These conflicts create roleplay opportunities, not player conflicts


DM Notes

Spotlight Balance Plan:

  • Session 1-2: Focus on [Character] because [reason]
  • Session 3-4: Highlight [Character] via [method]
  • Session 5-6: Feature [Character] through [approach]
  • Session 7-8: Showcase [Character] with [technique]

Group Dynamic: [Initial assessment of how party will work together]

Adjustment Needs: [Any concerns to address early]