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Understanding Mimir

This section explains the concepts and design philosophy behind Mimir. While you don’t need to read these to use the application, understanding the “why” can help you get more out of the tool.

Articles

Campaigns vs Modules

Why Mimir separates campaigns from modules, and how this two-level hierarchy helps you organize your game.

The Two-Board System

Understanding the Campaign Board and Module Board workflow system.

Document Workflow

How Mimir’s stage-based document system helps you track preparation progress.

Vision System

How D&D 5e vision rules (darkvision, light sources, fog of war) work in Mimir.


These explanations complement the practical How-To Guides by providing deeper context.