Understanding Mimir
This section explains the concepts and design philosophy behind Mimir. While you don’t need to read these to use the application, understanding the “why” can help you get more out of the tool.
Articles
Campaigns vs Modules
Why Mimir separates campaigns from modules, and how this two-level hierarchy helps you organize your game.
The Two-Board System
Understanding the Campaign Board and Module Board workflow system.
Document Workflow
How Mimir’s stage-based document system helps you track preparation progress.
Vision System
How D&D 5e vision rules (darkvision, light sources, fog of war) work in Mimir.
These explanations complement the practical How-To Guides by providing deeper context.