Play Mode
Play Mode is the interface for running game sessions. It provides tactical map display, monster reference, and session tools.

Entering Play Mode
From the Modules tab, click the Play button in the module’s table row.
Layout
Header Bar
- Back to Prep - Return to Module Prep View
- Module Name - Currently playing module
- PLAY MODE - Visual indicator
- Player Display - Open/close player window
- Blackout - Hide content from players (when display open)
- End Session - Exit Play Mode
Sidebar (Left)
Collapsible panel with:
Monsters
- All monsters in the module
- Grouped by encounter
- Shows quantity (e.g., “3× Goblin”)
- Click for stat block
Maps
- All maps in the module
- Click to switch active map
- Maps from other modules available
Map Canvas (Center)
The tactical display:
- Current map with grid
- All tokens (visible and hidden)
- Fog of war visualization
- Light source effects
Map Toolbar
Above the map canvas:
| Control | Function |
|---|---|
| Zoom | +/- buttons, percentage display |
| Reset | Fit map to view |
| Add Token | Quick-add monster to map |
| Add PCs | Place all campaign PCs |
| Reveal Map | Toggle to bypass fog of war |
| LOS Toggle | Switch between Fog and Token modes |
| Debug | Visualize line of sight |
| Ambient Light | Bright, Dim, or Dark |
| Sync | Auto-sync view to player display |
| Push View | Manual sync to player display |
Session Notes (Bottom)
Collapsible notes panel:
- Auto-saves as you type
- Persists between sessions
- Track initiative, HP, events
Vision Modes
Fog Mode
- Map hidden outside PC vision
- Reveals as PCs explore
- Maximum immersion
Token Mode
- Map fully visible
- Enemy tokens hidden outside vision
- Geography known, enemies hidden
Working with Tokens
- Move - Click and drag
- Select - Click token
- Toggle visibility - Right-click → Visible/Hidden
- View stats - Click monster in sidebar
Player Display Controls
When Player Display is open:
- Blackout - Hide everything from players
- Sync - Auto-mirror your view
- Push View - Manual view update