Player Secrets & Hidden Information
The template’s metadata:
---id: player_secretstitle: Player Secrets & Hidden Informationtype: player_secretslevel: campaignpurpose: Track secrets known only to individual players and when to reveal themauthor: Mimir Teamvariables: []---About This Document
Section titled “About This Document”This document tracks information known only to specific players or their characters. Use it to:
- Remember what each player knows
- Plan dramatic reveals
- Avoid accidental spoilers
- Create opportunities for player agency
Character-Specific Secrets
Section titled “Character-Specific Secrets”[Character Name 1]
Section titled “[Character Name 1]”Player knows:
- [Secret backstory element shared during character creation]
- [Information discovered during play]
Character knows (player may not realize significance):
- [Clue or connection the character would recognize]
Planned reveals:
- [When/how this secret might become relevant]
[Character Name 2]
Section titled “[Character Name 2]”Player knows:
Section titled “Player knows:”Character knows:
Section titled “Character knows:”Planned reveals:
- [ ]
[Character Name 3]
Section titled “[Character Name 3]”Player knows:
Section titled “Player knows:”Character knows:
Section titled “Character knows:”Planned reveals:
- [ ]
Shared Secrets (Some Players Know)
Section titled “Shared Secrets (Some Players Know)”[Secret Name]
Section titled “[Secret Name]”Known by: [List of characters/players] Hidden from: [List of characters/players who don’t know] Significance: [Why this matters to the story] Reveal trigger: [What would expose this secret]
Campaign Secrets (GM Only)
Section titled “Campaign Secrets (GM Only)”Major Revelations
Section titled “Major Revelations”These are significant truths that will reshape player understanding:
- [Revelation Name]
- The truth:
- Current player belief:
- Clues planted:
- Planned reveal:
Secret Management Tips
Section titled “Secret Management Tips”When a Player Learns Something New
Section titled “When a Player Learns Something New”- Note it immediately in this document
- Consider who else might know
- Think about how they might use it
- Plan for if they share it with the party
Handling Private Moments
Section titled “Handling Private Moments”- Text or note when a character does something alone
- Brief private conversations are fine
- Avoid extended one-on-one scenes that exclude others
- Always bring information back to the group eventually