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Place Tokens

Place monsters, NPCs, traps, markers, and light sources on your maps.

Token Setup

  1. Navigate to a module (Modules tab → select module)
  2. Find your map in the Maps section
  3. Click the Place Tokens button on the map card to open Token Setup

The left panel shows available tokens:

  • Monsters - Creatures added to this module
  • NPCs - Non-player characters assigned to the module
  • Traps - Hazards and traps
  • Markers - Points of interest
  • Light Sources - Torches, lanterns, candles
  1. Click a token in the palette
  2. Configure options (size, color, visibility)
  3. Click on the map where you want to place it
  4. The token appears at that location

Before placing, you can set:

  • Size - Tiny, Small, Medium, Large, Huge, Gargantuan
  • Color - Border color for identification
  • Visible to Players - Whether players can see this token

Tokens appear in the Placed Tokens panel (right side):

  • Click to select on the map
  • Drag to reposition
  • Click × to delete
  • Right-click for options
  1. Click and drag a token
  2. Move to the new position
  3. Release to place

Tokens snap to grid squares by default.

  • Place monsters before the session starts
  • Use different colors to distinguish groups
  • Hide tokens for surprise encounters